Boardgame and Wargame fanatics tempered by espresso!
Ahead of tomorrow night's game i think we have a couple of things to consider, especially from the Allied point of view.1) Releasing Divisions - From what I've read about play-testing on FAB: Sicily, releasing divisions can be a key element in the Allied strategy.2) Assets used as events - There are a few cool options here which we missed during our first play. e.g. "US 7th Army Release" (a third turn chit) allows all six US divisions to be released into Zone A or D depending on the landings chosen. (still restricted from Zone B though) and "Axis Tactical Extract" which allows the Axis player to move all *German* units from a contested area into an adjacent enemy-controlled area.There are other things, so we must try to bring more of the game's subtleties into play.GG