Showing posts with label Mansions Of Madness. Show all posts
Showing posts with label Mansions Of Madness. Show all posts

Thursday, 29 November 2012

GamesReport: 18/25-Nov-12 AGOT, Mansions and Light Nights

Braaaiinnnsss!
At this time of year the weeks seem to pass quickly and I haven't found enough spare time to blog about our KoffeeKlub evenings. In part this is down to the heavier blog pieces on ASL Starter Kit after-action reports, but they're fun to play and write about and are likely to stay.

Our Sundays of late have been taken over by bigger games such as Mansion of Madness, Eclipse, Battlestar Galactica, A Game of Thrones (AGOT) etc. and on Sunday the 18th of November numbers were big enough for us to run both Mansions and AGOT on the same night. GaryB hosted AGOT on one table and we played a Mansions scenario, The Green-Eyed Boy on the other.

Stark's strategy to conquer Westeros isn't too clear...
Chris. Ready to beat-on fellow players with his guitar.
On the 25th of November we'd decided to take a short break from the bigger games and to roll-out a few lighter games in our first Light Nights session.

Light Nights
During the evening we played:

Zombie Dice
A very light push-your-luck dice game. The players are zombies trying to find brains and avoid getting shot-up too much. Fun for a couple of rounds, but then we shuffled on...

Game 1 - Zombie Dice
GaryG 16-2 (1st)
AndyA 16-0 (2nd)
GaryB 5
DaveB 0

Game 2 - Zombie Dice
AndyA 14 (1st)
GaryB 5 (2nd)
DaveB 3
GaryG 0

For Sale
A short auction game where the players bid for property cards in phase one and sell them off for big profits in phase two. A lot more fun than it sounds and too long since I last got a chance to play. 

Game 3 - For Sale
GaryG - 48 (2nd)
AndyA - 42
GaryB - 37
DaveB - 58 (1st)
ChrisG - 34
ChrisB -35

Game 4 - For Sale
AndyA -60 (1st)
GaryG - 55 (2nd)

Bluff
A firm favourite of ours that never seems to grow old. Highly recommended.

Games 5 to 8 - Bluff
GaryG (2x1st)
AndyA (1x1st and 1x2nd)
GaryB (1x1st and 1x2nd)
DaveB (1x1st)
ChrisG (2x2nd)
ChrisB
Karl (1x2nd)
 
Ca$h & Gun$
Not much to this one, but you do get to point foam guns at each other!

Game 9 to 10 - Ca$h & Gun$
GaryG (2x2nd)
KarlW
ChrisG (1x1st)
GaryB
ChrisB
DaveB (1x1st)

6 Nimmt!
An entertaining trick-taking game. It takes a little while to get use to and bye that stage you've probably lost already! :)

Game 11 - 6Nimmt! (low is good)
GaryG 50 (2nd)
AndyA 87
KarlW 50 (2nd)
ChrisG 77
GaryB 56
DaveW 36 (1st)

Overall Scores

GaryG 3x1st and 5x2nd
AndyA 3x1st and 2x2nd
GaryB 1x1st and 1x2nd
DaveB 2x1st
ChrisG 2x2nd
KarlW 2x2nd
ChrisB

Thanks to everyone who joined us for the first Light Nights session!

Thursday, 15 November 2012

KoffeeKlub Evening 18th of November

The Green-Eyed Boy
This weekend at KoffeeKlub Mansions Of Madness returns for another mythos flavoured tale. 

Last time the heroes suffered at the hands of The Inner Sanctum cultists, but how will they fare when investigating The Green-Eyed Boy?

Why not come and join us?


KoffeeKlub meet at The Black Knight from 7pm to 11pm every Sunday. 

 I also believe that AndyA will be hosting A Game Of Thrones for some of the LGC guys.

"By the pricking of my thumbs, something wicked this way comes." - William Shakespeare

Thursday, 1 November 2012

GamesReport: 28-Oct-12 Mansions Of Madness

Elder Sign
To mark Halloween week KoffeeKlub played Mansions of Madness (MOM) at The Black Knight last Sunday. It's been a while since it last hit the table, but I think everyone enjoyed the opportunity to play it again.

MOM isn't the strongest of game systems and really benefits from a little role-playing to drive home the whole mythos experience. I took on the role of the GM as I had the best grasp of the rules, which are again made seem overly complex by FFG in the rulebooks. :(

Joining me as investigator players were PI "Joe Diamond" played by GaryB, dilettante "Jenny Barnes" played by DaveB, nun "Sister Mary" played by ChristianG and Professor "Harvey Walters" played by ChrisG.

The chosen scenario was The Inner Sanctum in which the players, having received a mysterious letter from Professor Marie Leblanc try to track her last movements at a local monastery near Dunwich...

Some Pictures From Our Evening

Initially their investigation went well and despite the lack of co-ordination amongst the players they found some important clues early on and made a concerted effort to prevent me from summoning my cultists, zombies and hounds of Tindalos. I persevered and managed to get some zombies into key areas of the monastery in order to reveal the objective card and by doing so only needed to kill one more investigator to win the scenario.

A Hound Of Tindalos
They had fought bravely, but had lost both Joe Diamond and Jenny Barnes to the ever-growing cultist numbers. Critically when it came to the final doorway, they didn't have the secret password with the right character were running very short on time. Desperation took hold as they rushed to the basement crypt. All too little, too late as they lost a final character and handed the win to the GM...

I had a great evening and although MOM takes a little more effort than your average game to achieve a good experience, it is certainly one that I'd like to try again soon. Thanks to everyone who turned up at The Black Knight, our numbers are certainly booming and opening up options for slightly larger games.

Friday, 26 October 2012

KoffeeKlub Evening 28th of October

Mansions Of Madness
Halloween is coming to KoffeeKlub this Sunday and we'll be hosting a number of suitably themed games. Mansions Of Madness will feature, but we may have a few other tricks up our sleeve on the night. 

All are welcome, so stay awhile...


KoffeeKlub will meet at The Black Knight from 7pm to 11pm.


Death has come to your little town, sheriff.” - Dr Sam Loomis, Halloween.